CMU SCS 2022. Interested in computer graphics, game engines, simulation, algorithms, languages.
Handmade from-scratch game engine including a modern OpenGL deferred renderer, parallel voxel world generation, multiple OS layers, a custom standard library, type introspection, debugging/profiling features, and more.
Path tracer with a focus on photo-realism and performance through data-oriented design.
Curated articles from around the web focusing on computer science/programming/tech.
Viz.ml (HackCMU 2018)
Dimensionality reduction and visualization tool for high dimensional data sets.
Visualization tool for the Davidson Academy multi-variable calculus course.
Website cataloging course curriculum from the electives I organized and taught at the Davidson Academy.